Hello, Engineers!
Another week, another update! This week we've implemented some code to prevent the grid coordinate system from getting into a corrupted state when deconstructing blocks that cause a building to split in half. This fix applies retroactively, and should fix some issues with the placement of larger blocks like battlements on walls. Additionally, we implemented a nice error message when joining someone's private game. The load world screen now opens again, even when you do not...
Update 0.6.2 Patch 6 - Minor Update
Another week, another update! This week we've implemented some code to prevent the grid coordinate system from getting into a corrupted state when deconstructing blocks that cause a building to split in half. This fix applies retroactively, and should fix some issues with the placement of larger blocks like battlements on walls. Additionally, we implemented a nice error message when joining someone's private game. The load world screen now opens again, even when you do not...
Update 0.6.2 Patch 6 - Minor Update