Hello, Engineers! We finally resolved the invisible blocks issue, it was a gnarly bug deep in the Medieval Engineers specific rendering code in our engine. We also improved the target detection of small grids on large grids, and thin shapes such as signposts are now more accessible. Several minor GUI fixes were made to the mod loading screen, and finally, you are able to destroy stone claimblocks with weapons again, which was accidentally prevented by an oversight last week....
Update 0.5.18 - Block.IsVisible = true;
Update 0.5.18 - Block.IsVisible = true;