Update 02.022 – Food gathering, More survival building blocks
Today we are introducing edible elements into Medieval Engineers. You will be able to gather plants and mushrooms that grow in the forest. Bushes and herbs bear fruits that will regrow over time after...
View ArticleUpdate 02.023: Inventory system
Update 02.023: Inventory system was added in this update. Players now have the ability to store items from the containers inside the player's inventory and see the full content of the storage...
View ArticleUpdate 02.024 - Character stats (health, stamina, food)
Character stats – health, stamina, hunger - have been added to Medieval Engineers. This is one more of the main survival features that we are introducing to the game. Your character will now be...
View ArticleUpdate 02.025 - Castle Siege dedicated server
In this week’s update we are adding the option to run castle siege battles on dedicated servers. Each time a castle siege session ends, the lobby will restart again so you can battle over and over!...
View ArticleUpdate 02.026 - Respawn carts
Today we are introducing new respawn options for the Survival mode. From now on, all players will spawn with a respawn cart that contains a bed and containers with a few food supplies to start with....
View ArticleUpdate 02.027: Crossbow
The crossbow has been added to the game. This is the first iteration and many improvements will be added in later updates (eg. dropping the bolt, a better quiver system (stacking) etc). At this point...
View ArticleUpdate 02.028 - Barbarian waves, Sword
Barbarian waves have been added to the game (survival mode). Barbarians will now attack you in waves during the night. On the first night, there will be one barbarian who will attack, on the second,...
View ArticleUpdate 02.029 - Improved barbarian AI, Weapon particle effects
Barbarian behavior has been improved. They now choose their targets, attacking the player when possible or destroying wood to escape instead of trying to get through stone. When barbarians attack, they...
View ArticleUpdate 02.030 - Bugfixes, Drag tools from inventory to toolbar
This week, we added the option to move tools to the toolbar from the inventory screen. This will make it faster to pick up weapons in combat and easier to equip tools from chests and barrels....
View ArticleUpdate 02.031 - Bugfixes
The bug fixing period continues. As we informed you last week, we have entered a stabilization / feature-freeze period where our focus is on fixing bugs and improving existing features (more info can...
View ArticleUpdate 02.032 - Grass density slider, Food items on toolbars, Bugfixes
We have added a new slider to the graphics options for grass density. This will adjust how much grass is generated in the world, or turn grass off completely to improve frame rates. Additionally, we...
View ArticleUpdate 02.033 - Bugfixes & Improvements
This week the stabilization period continues with many new fixes and improvements. We applied changes to the character's stats, more specifically to stamina for a better survival experience. We also...
View ArticleUpdate 02.034 - Ground inventory management, Barbarian stamina
We have added a way to manage the inventory on the ground around you. When the inventory screen is opened it will show all nearby inventories and items that are on the ground. These items can be...
View ArticleUpdate 02.035 - Bugfixes, Inventory distance indicator
This week the stabilization period continues with new fixes and improvements. We added a distance indicator to the inventory so you will know which inventory you are accessing. Also, we added info so...
View ArticleUpdate 02.036 - Bugfixes and Resource Optimizations
The stabilization period continues this week with new fixes and improvements. We changed resources like scrap wood, branches, logs, and stones to floating objects, which will improve performance....
View ArticleUpdate 02.037 - Bugfixes and Repairing fractured blocks
This week the stabilization period continues with new fixes and improvements. We added the ability to repair fractured blocks without having to remove them entirely. Also, when compound blocks are...
View ArticleUpdate 02.038 - Bug fixes
As the stabilization period continues we prepared new fixes and improvements for this week’s update such as fixing impact sounds between objects and improving manipulation with objects that is now more...
View ArticleUpdate 02.039 - VOIP fixes and improvements, bug fixes
Update 02.039: This week we brought our trusted hammer with us to squish some more bugs in the code. We also added couple of new improvements and options for voice chat in multiplayer such as volume...
View ArticleUpdate 02.040 - Target inventory checkbox, Improved modding tools
This week we have re-factored our model builder tool. Creating your own blocks is way faster this time and easy to get into. We've created new official modded roof type and new tutorial describing how...
View ArticleUpdate 02.041 - Join Castle Siege while in progress, Multiplayer improvements
With this week’s update we are adding the option to join a Castle Siege while the session is in progress. We are also introducing new updates improving the multiplayer. Please bear in mind that this is...
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