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Update 02.042 - Character crafting

Character crafting is the highlight of this week’s update. From now on you are able to craft tools using the basic resources such as scrap wood or small stones. Bare in mind that this is the first...

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Update 02.043 - Cooking on bonfire

Specialty on this week's menu is cooking on bonfire. From now on you can start preparing roast meat, but we will add other simple recipes in the following weeks. There are two things required, the...

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Update 02.044 - Medieval Master, Bugfixes

In this week's update we are giving you the chance to become a Medieval Master. As a Medieval Master, you can switch to creative building in survival game mode. It will also allow you to fly around...

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Update 02.045 - Intuitive compound block building

In this week's update we are enhancing the building process with a new system that helps you build more intuitively. This new system allows you to place compound blocks without using the alt key, so...

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Update 02.046 - Inventory loot bags

This week's update is all about loot. When you destroy any container, a loot bag will spawn with all the precious materials and items inside it. By applying this little change, you don't have to play...

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Update 02.047 - Crafting progress bar, new recipes

This week we are releasing the second iteration of character/bonfire crafting including new recipes, progress bar and new crafting rules. From now on you can craft 5 delicious meals on bonfire and...

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Update 02.048 - Crafting table

This week we are introducing the crafting table. Players can now craft only basic items in the character crafting screen. Weapons, such as a sword or crossbow, must be crafted on the crafting table....

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Update 02.049 - Multi-Blocks in Survival

In this week’s update we are introducing multi-blocks to the Survival mode. Due to the recent changes to compound building, we can add the first batch of multi-blocks to Survival. In the coming weeks...

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Update 02.050 - Second batch of Multi-Blocks in Survival

This week we are adding another batch of multi-blocks to survival. This pack is mainly focused on building large base towers. Full list of new features and fixes: http://forum.keenswh.com/threads/7377716

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Update 02.051 - Third batch of Multi-blocks in Survival

For this week’s update we prepared a new batch of multi blocks for Survival mode. More blocks will be added in future updates. Full list of new features and fixes:...

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Update 02.052 - Houses & Bugfixes

In today's update we are introducing Houses to multiplayer. Once you connect to the server you can pick your allegiance to a House of your choice, or create one from scratch and start playing with your...

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Update 02.053 - Bug fixes

This week we are introducing a new batch of bug fixes, improving gameplay in both creative and survival modes. We improved sounds, resolved interrupting animations during melee combat, prevented the...

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Update 02.054 - Highlights & Bug fixes

This week’s update introduces a new element that helps you identify objects and items by highlighting them. Highlights are applied to all floating objects for now, and in the future will be visible on...

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Update 02.055 - Hit confirmation, bug fixes

For this week’s update we prepared a new batch of bug fixes for example improving the barbarian behavior and we also introduced small changes like hit confirmation on all weapons. A successful hit to...

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Update 02.056 - Critical Stamina Indicator, Quick equip for torches

This week we applied some changes to the stamina system and how it will affect combat. We added a vertical line in the Stamina bar showing the critical value. This value has several functions. If the...

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Update 02.057 – Item icons on HUD, Inventory sizes

In this week’s update we are changing how interaction with items is shown and also offering a couple of sizes for your inventory. If you pick up any item to your inventory, it will show you the icon of...

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Update 02.058 - Z-fighting fix

This week is mainly about bugfixing. If you build compound blocks, you've for sure noticed the unpleasant Z-fighting issue. The good news is we have fixed this - along with fixing characters appearing...

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Update 02.059 - Bugfixing

This week's update is full of fixes and tweaks. We're currently focused on bugfixing updates because they'll give us a solid foundation for bringing planets to Medieval Engineers. This is also why we...

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Update 02.060 - Bugfixing

In this week's update we are bringing you more bug fixes. Right now, we are mainly focused on survival aspects of the game. For example, the inventory system won't be limited by mass/volume anymore. It...

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Update 02.061 - Bug fixes

This week, we've been busy working on bug fixes and code refactoring. We also have some important news for the modders: ModAPI has been changed in this release. We've made most mods compile with the...

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